$49.99 $29.99 at Best Buy
In coming up with a generalized solution, our goal was to minimize the required changes to the C++ Unreal game client code. The most obvious way to approach this problem might appear to be to create new exported DLL functions for each backend API that needs to function offline. Instead, we created a single new exported DLL function called ProcessHttpRequest. This function takes in a struct representing a standard HTTP request and returns a struct representing a standard HTTP response. We started referring to this system with the tongue-in-cheek name “serverless service” and it stuck.
,推荐阅读爱思助手下载最新版本获取更多信息
Author(s): Stepan Savka, Andriy Serednytski, Dmytro Popovych,推荐阅读旺商聊官方下载获取更多信息
现代汽车集团拟在韩国AI和机器人领域投资63亿美元